Game mechanics

Results: 258



#Item
91Video game development / Computational physics / Collision detection / Introductory physics / Mechanics / Polyhedron / Collision / Interpenetration / Cuboid / Geometry / Physics / Convex geometry

Physics and Collision Detection Alan Hazelden http://www.draknek.org/ Required knowledge

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Source URL: www.draknek.org

Language: English - Date: 2010-03-16 20:04:05
92Role-playing / Role-playing game / Game mechanics / The Big Model / Role-playing game terminology / Human behavior / GNS Theory

Gamer Preferences Quiz M. Joseph Young In studying role playing games, players have noticed several ways in which they differ. These have become the basis of many discussions about the nature of gaming and games. One o

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Source URL: www.mjyoung.net

Language: English
93Mechanics / Collision detection / Classical mechanics / Collision / Physics engine / Elastic collision / Momentum / Game physics / André LaMothe / Physics / Video game development / Introductory physics

slide 2 gaius slide 1 gaius

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Source URL: floppsie.comp.glam.ac.uk

Language: English - Date: 2015-02-04 11:32:50
94Windows games / Ico / Level / Fallout / World of Warcraft / Game design / Game mechanics / Gameplay of The Elder Scrolls series / MINERVA / Software / Games / Digital media

IGDA Perspectives Newsletter Level Design March 2012 • • •

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Source URL: newsletter.igda.org

Language: English - Date: 2014-07-15 14:37:07
95Games / Video game development / Game design / Metaplace / Raph Koster / Koster

Social Mechanics The Engines Behind Everything Multiplayer Raph Koster VP Creative Design

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Source URL: www.raphkoster.com

Language: English - Date: 2010-10-08 17:26:47
96Gaming / Visual arts / Video game / Immersion / Game studies / Avatar / Virtual world / PlayStation Home / Game mechanics / Virtual reality / Digital media / Video game culture

The Philosophy of Computer Games Conference, BergenFrom Game Spaces to Playable Worlds Olli Tapio Leino Abstract

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Source URL: gamephilosophy2013.b.uib.no

Language: English - Date: 2013-09-29 12:34:05
97Introductory physics / Mechanics / Simulation / Collision / Video game development / Physics / Leonidas J. Guibas / Year of birth missing

Caltech Department of Computer Science Computer

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Source URL: multires.caltech.edu

Language: English - Date: 2006-06-13 11:46:45
98PhysX / Wii software / Xbox 360 software / Computational fluid dynamics / Particle / Fluid mechanics / Game physics / Smoothed-particle hydrodynamics / Particle-in-cell / Software / Virtual reality / Video game development

CUDA Fluid Simulation in NVIDIA PhysX Mark Harris NVIDIA Developer Technology NVIDIA PhysX

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Source URL: sa08.idav.ucdavis.edu

Language: English - Date: 2008-12-19 18:04:47
9964 Angelina / Computational creativity / Game mechanics / Creativity / Aesthetics / Human behavior / Game design / Design / Procedural generation

Automating Game Design In Three Dimensions Michael Cook and Simon Colton and Jeremy Gow1 Abstract. We describe ANGELINA-5, a new iteration of the ANGELINA framework for investigating and building software which automates

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Source URL: www.gamesbyangelina.org

Language: English - Date: 2014-06-04 22:08:22
100Human behavior / Game mechanics / Computational creativity / Gameplay / Creativity / Cover system / Procedural generation / Platform game / Emergent gameplay / Game design / Gaming / Design

Nobody’s A Critic: On The Evaluation Of Creative Code Generators – A Case Study In Videogame Design Michael Cook, Simon Colton and Jeremy Gow Computational Creativity Group, Imperial College, London

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Source URL: www.gamesbyangelina.org

Language: English - Date: 2013-06-05 11:40:15
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